Summoner (Joseph)
The Summoner is the main character who can summon powerful creatures to help him on his journey. The Summoner
class can (like the other classes) gain access to very helpful spells. The spells the Summoner can learn are Heal,Holy
and Dark.
Thief (Flece)
The Thief is useful in more ways than most. Flece has skills that range from picking locks to hiding from an enemy to
sneaking up to one and doing a deadly backstab. Her speed is also slightly greater than the others. Some downfalls
to the Thief class is that she doesn't have much health, her attack strengths are not that great unless your
useing the backstab which is VERY strong. As for spells...they are short handed though she learns Dark spells later on
in the game.
Fighter (Jekhar)
Jehkar is a great warrior and it is best to use him for that. He is very strong and very handy when it comes to hand
to hand combat. He will never be able to use a bow. His spells are good but they come late in the game. His spells include
Heal, and i think that is all.
Magic User (Rosalind)
The Mage is very good at useing magic. Her health isn't the greatest which is why I use her as a healer in Single Player.
She is not hand to hand at all. Spells are her best bet against enemies.